Gasp bubble bass10/31/2023 ![]() Some more form Dash Dash Dilia (a project I will working on again some later, after Fungi Cappani). Somewhat OoS Din expansion (very old, edited): It's a long time ago, since I played Alttp.), so I can maybe figure out, how I should do the axe better? I'm also not sure about the axe, but is there a enemy in Alttp who uses a axe (I can't tell. I took the soldiers (both, the regular and tower ones) as a template to see how I could approach the sprite of that guy. I'm affraid, that I overshaded him a bit. It's supposed to be an Iron Knuckle in Alttp style. I tried my best to emulate the style and to go simple on this guy. I also show some of my old stuff as well. Last edited on 08:01:43 PM by Lucky Bacon MandewĪs you can properly tell, I love to draw all kinds of stuff. When done, the selection in the screenshot layer is deleted, and process is repeated. I do not allow for a strip color to go under 20. Memorize the Red Green Blue values for them, Enale and use the RGB layer while selection is still on, edit the R-G-B strips. Magic wand was used to globally select a color in the screenshot. That RGB layer will be toggled on and off several times. Then it was copy-pasted several times to cover the entire layer. And top line was all black, so it makes a 6圆 square, which will be a pixel. ![]() On another layer, i made the RGB pixels, 3 rectangles of 2x5, with the top-right corner cut off, that represents the RGB strips. Screenshot was taken at 1x, then scaled 6x on paint net. Also because i randomly thought about snes9x having this filter. If anyone has played Slime Rancher, and noticed how you can see the RGB pixels on monitors when you get close to them, this eventually led me to do this.
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